Called the 'Sub-controller', showed with Socom 4. Sony has revealed the previously rumoured Nunchuk-like device for the now-named PlayStation Move controller.Click here to read the full articleRelated StoriesMedal of Honor trailer out FridayOnLive to have up to 20 titles on launchMSN Video Player to hit Xbox?EA Exec. disappointed at Activison over Infinity WardPlayStation Move revealed Read More...
Putting the reboot in. There's no getting away from it. Yes, the new True Crime game looks a bit like Grand Theft Auto. But the old True Crime games were a bit like Grand Theft Auto, so that comes as no surprise. More intriguing is the longer list of titles from which this new instalment in the series has taken its cues. Burnout, Batman, Ghost Recon, Need for Speed, Mirror's Edge, Assassin's Read More...
It launched today - but what did the critics think?. As you might have heard, there's been some rumblings about Final Fantasy XIII reviews of late.Click here to read the full articleRelated StoriesHD Movies coming to PSNNetflix Working on Streaming DS MoviesXbox Live release schedule revealedFinal Fantasy XIV beta giveaway with FFXIII PS3EA announces PS3 motion control Tiger Woods Read More...
Getting stupid. I wonder if I'm getting stupider. Zak McKracken and the Alien Mindbenders came out in 1988, when I was 11 years old. It seems impossible to believe that at the age of 32 I can have become worse at games. And yet while my memories of playing Zak Mak when it first came out are extremely hazy, I certainly don't remember getting stuck quite as often. What I do remember is that I Read More...
Santa Monica Studio admits to being its "own worst critics". With any hugely popular franchise you're bound to see imitators hoping to develop on the idea and capture a similar level of success but that's just a form of flattery, according to God of War III producer Steve Caterson.Click here to read the full articleRelated StoriesNo Blur DLC on launchFree Realms tops 9 million usersScribb Read More...
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Experience. It's tempting to portray Final Fantasy at a crossroads: stumbling, after three unusually long years, into an unfamiliar landscape of multi-platform releases and a weak Japanese gaming industry, and onto a generation of console hardware that was already middle-aged by the time the great series showed up. Role-playing games have been scattered to the four winds of American sci-fi, p Read More...




