Experience. It's tempting to portray Final Fantasy at a crossroads: stumbling, after three unusually long years, into an unfamiliar landscape of multi-platform releases and a weak Japanese gaming industry, and onto a generation of console hardware that was already middle-aged by the time the great series showed up. Role-playing games have been scattered to the four winds of American sci-fi, pocket monster hunting, genre crossover and MMOs, and you might assume that Final Fantasy needed to do something to redefine itself. Read more...




